﻿using System;
using System.IO;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;



public class SenceProp : MonoBehaviour {


	public static Color backgroundColor = Color.white;

	public static string PlayerName = "Player玩家";

	public static TJobType PlayerJobType = TJobType.Warrior;

	public static int PlayerHP = 8;

	public static int CurrentPlayerHP = 4;

	public static DateTime StartTime = DateTime.Now; 

	public static DateTime EndTime = DateTime.Now.AddHours( 2 ); 

	public static string InfoMessage = "测试测试测试测试测试测试测试测试测试测试测试测试测试测试测试测试测试测试测试测试测试测试";

	public static void InitPlayerHP( int count ) {
		PlayerHP = count;
		CurrentPlayerHP = count;
	}

}
